Dark Elf A/m Strategy

No specific personality. Assuming 10% housing and tools. MP on 24/7.  This can be easily adapted to A/t by moving 10% from guilds to thieves’ dens, and it can be changed to pure attacker by moving that same 10% to training grounds, stables, and forts in roughly the same proportions given here.  As a pure attacker you could also build more guard stations or dungeons.

8 farm
20 guild
11 rax
20 arm/bank
16 tg
4 stable
15 fort
6 gs

10 peasants, 7.5 dspecs, 6 ospecs, 1 thief, 3 wizard
NW = 141
52.5 opa = .372 opnw
49.5 dpa = .351 dpnw

~ by ganes on November 12, 2007.

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