•November 2, 2007 •
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Crystal Ball
Before even attempting this spell copy the target’s kingdom page to your Angel clipboard. This will allow Angel to estimate thieves and wizards based on net worth.
Spy on Military
Start by copying a saved CB to you clipboard. Taking a fresh CB is even better. Only use 8 thieves to spy on military. Usually, Angel will be able to determine the exact state of the target’s military by combining CB and SoM data. If Angel is unable to translate the SoM, take another. If this still does not work, paste both SoMs into the tool at this site.
Crystal Eye
Cast this on a province near your net worth that has the lowest wpa. During war it is a good idea for the kingdom to take one every day and save it for comparison.
Posted in Basics
Tags: Basics
•November 2, 2007 •
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This is a full-elite army strategy. The first section is a summary of the stats. Second is an hour-by-hour protection strategy. Third is the detail breakdown of the population and strength numbers along with recommended spells. Fourth is the detail breakdown of the economy with spells. Fifth, there is a short science pump build. Lastly, I’ve included some tips for playing Freak successfully (without bouncing).I ran something very similar to this last age. The problem of population recovery turned out to be minor compared to gold problems. So I’ve added 50% more economic buildings, and I’ve gone with armouries instead of banks which are more efficient in this high non-peasant population. I’ve assumed 5.25 NW for elites along with MP and TW spells on defense, QF on attack, and FL and IA on constantly. The draft expenses assume $75 per soldier which is equivalent to a half-reservist, half-normal draft rate.
1 Summary
+40% Thievery Effectiveness
50% Cost of Thieves
+10% Population
Large randomness in all attacks
Every 7 Elites take up the population space of only 6 peasants
5/5 Elite – $300
-15% Birth Rates
No Access to Hospitals
32.95 Pop/acre, 67% Draft
10 Peasants – 89% BE
18.95 Elites – .42 Opnw, .3 Dpnw, and 80.7 Opa, 57.6 Dpa (or .365 Opnw, .35 Dpnw, and 70.2 Opa, 67.2 Dpa)
3 Thieves – 7.166 Tpa
1 Wizard – 1.3 Wpa
11.5 hour attack time
Continue reading ‘Age 37 Gnome Freak A/t Strategy’
Posted in Freak, Gnome, Strategy
Tags: Freak, Gnome, Strategy